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Motif and Common Desktop Environment: Style Guide Reference > Motif and CDE Reference Topics (G - Q)

Pointer (Predefined)

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NAME

Pointer (Predefined) — Reference

Description

A predefined pointer is a set of standardized pointers that indicate model interactions or operations of the user interface.

Table 19 “Pointer Shapes” describes predefined pointer shapes.

Table 19 Pointer Shapes

AppearanceNameHot Spot LocationFunction
ArrowTip of the arrowNormal mode
CannotCenterNo input allowed
WaitCenterAction in progress
I-beamBaselineText position
4-directional arrowCenterMove/Resize
Resize (8 pointers)Tip of the arrowResize
SightingCenterPrecise positioning
QuestionPeriodHelp mode
Right arrowTip of the arrowMenu selection

 

When to Use

Required

Display the arrow pointer to indicate the normal or predominant mode of operation of the user interface.

Required

Display the cannot pointer to indicate that the element under the pointer is not a valid target for a data transfer.

Required

Display the cannot pointer to indicate that action is expected in another visible area before input is accepted in the area under the pointer.

Required

Display a wait pointer to indicate that the user cannot currently interact with the element the pointer is over because some action is in progress in that area.

Required

Display an arrow pointer or an I-beam pointer when the pointer is in a text field.

Required

Display a question pointer when the interface is in context-sensitive help mode.

Required

Display the right arrow pointer when a spring-loaded control is displayed and the interface is waiting for a choice to be made.

Recommended

Display an I-beam pointer when the pointer is being used to initiate a text field in a graphic selection scope.

Recommended

Display an I-beam pointer to indicate that the pointer is over an area where the user can locate a text cursor or select a character sequence.

Recommended

Display the 4-directional arrow pointer if a specific object is being moved without restrictions on its placement.

Recommended

Display the 4-directional arrow pointer after the user initiates a resize operation on a specific element, but before the edge or corner to be resized has been determined.

Recommended

Display one of the eight resize pointers when the pointer, in the predominant mode of operation, is on an element that controls resizing in that direction.

Recommended

Display one of the eight resize pointers when resizing in the indicated direction.

Recommended

Display an arrow or sighting pointer when the pointer is in a viewing area in which the user can specify a precise position for placing a visual element.

Recommended

Display the sighting pointer if the user is in a context in which a precise positioning operation can be initiated, and while the user is performing the operation.

Guidelines

Required

Ignore all mouse button and keyboard actions (except changes in modifier keys) while the cannot pointer or the wait pointer is visible.

Required

Use the predefined pointers when a user performs an operation that uses predefined modal interactions or operations.

Recommended

If a user cannot interact with an element because a current task would normally be affected by that element, display the wait pointer while the pointer is over that element. Do not prevent a user from interacting with elements that will not be affected by a current task.

Essential Related Topics

For more information, see the Cursor and Pointer reference pages.

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