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HP-UX Reference (Volume 7 of 9): Section 3: Library Functions (N-Z) > s

sqrt(3M)

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NAME

sqrt(), sqrtf() — square root functions

SYNOPSIS

#include <math.h>

double sqrt(double x);

float sqrtf(float x);

DESCRIPTION

sqrt() returns the non-negative square root of x. The value of x must not be less than zero.

sqrtf() is a float version of sqrt(); it takes a float argument and returns a float result. To use this function, compile either with the default -Ae option or with the -Aa and -D_HPUX_SOURCE options.

sqrtf() is not specified by any standard, but it is named in accordance with the conventions specified in the "Future Library Directions" section of the ANSI C standard.

To use these functions, make sure your program includes <math.h>, and link in the math library by specifying -lm on the compiler or linker command line.

RETURN VALUE

If x is +INFINITY, sqrt() returns +INFINITY.

If x is NaN, sqrt() returns NaN.

If x is less than zero, sqrt() returns NaN and sets errno to [EDOM].

ERRORS

If sqrt() fails, errno is set to the following value.

[EDOM]

x is less than zero.

STANDARDS CONFORMANCE

sqrt(): SVID3, XPG4.2, ANSI C

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