Jump to content United States-English
HP.com Home Products and Services Support and Drivers Solutions How to Buy
» Contact HP
More options
HP.com home
HP VISUALIZE-IVL Documentation: HP 9000 Series 700 Computers > Appendix B Appendix B: HP-IVL Reference

glXCreateGLXPixmap

» 

Technical documentation

Complete book in PDF
» Feedback
Content starts here

 » Table of Contents

 » Glossary

 » Index

Create an off-screen GLX rendering area.

C Specification

   GLXPixmap glXCreateGLXPixmap(Display     *dpy,

                             XVisualInfo *vis,

                             Pixmap       pixmap)

Parameters

dpy

Specifies the connection to the X server.

vis

Specifies the visual that defines the structure of the rendering area. It is a pointer to an XVisualInfo structure, not a visual ID or a pointer to a Visual.

pixmap

Specifies the X pixmap that will be used as the front left color buffer of the off-screen rendering area.

Description

glXCreateGLXPixmap creates an off-screen rendering area and returns its XID. Any GLX rendering context that was created with respect to vis can be used to render into this off-screen area. Use glXMakeCurrent to associate the rendering area with a GLX rendering context.

The X pixmap identified by pixmap is used as the front left buffer of the resulting off-screen rendering area. All other buffers specified by vis, including color buffers other than the front left buffer, are created without externally visible names. GLX pixmaps with double-buffering are supported. However, glXSwapBuffers does not affect these pixmaps.

Direct rendering contexts may not be able to be used to render into GLX pixmaps.

Notes

XVisualInfo is defined in Xutil.h. It is a structure that includes visual, visual ID, screen, and depth elements.

Errors

BadMatch is generated if the depth of pixmap does not match the GLX_BUFFER_SIZE value of vis, or if pixmap was not created with respect to the same screen as vis.

BadValue is generated if vis is not a valid XVisualInfo pointer (e.g., if the GLX implementation does not support this visual).

BadPixmap is generated if pixmap is not a valid pixmap.

BadAlloc is generated if the server cannot allocate the GLX pixmap.

See Also

glXCreateContext, glXDestroyGLXPixmap, glXMakeCurrent, glXSwapBuffers.

Printable version
Privacy statement Using this site means you accept its terms Feedback to webmaster
© Hewlett-Packard Development Company, L.P.